![]() ![]() In 1v1s both factions can manage all stages of the game well enough.ġv1s: USF=OST >(really slight edge) SOV=OKW > UKFĢv2s: the best in terms of Ballance for me, all factions feel playable In terms of Axis I think both factions complement each other really, really well in team games and both factions are good in 1v1s, OKWs mid game sucks ass but in team games that weakness can be cover up with OST's perfect unit roster that suits defending positions and securing leads, then OKW carries late game. Soviets are solid between all game types, you just have to pick right commanders. In 1v1s and 2v2s USF rocks cause their unit roster is really dynamic, strong early and snowballs leads very well. On the other hand USF sucks in team game because they lack powerful late game call in units and their vanilla mediums are lackluster. UKF absolutely rocks team games but sucks in 1v1 cause it's really exploitable and doesn't have the support of other factions to cover their weaknesses. So for allied factions, imho, the bigger the game is the worse USF gets and the better UKF gets. ![]() Which game mode? Also I think it's hard to compare allied factions with axis factions and putting them in rankings because one allied faction might have a good matchup against Okw and bad against ost and vice versa ![]() Guides: Official Beginners Guide - Steam guides - COH2.ORG guides - Micro Tips & Tricks SeriesĬustom Hotkeys scripts and windowed borderless
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